NVIDIA GeForce GTX 560M performance and review

NVIDIA announces its new high-end laptop graphic card in Computex 2011. NVIDIA GeForce GTX 560M which supports directX 11 and openGL 4.0. the 560M implants the new GF116 core which is related to the Fermi architecture, power optimized GF106 of its predecessor’s, the GeForce GTX 460M. When compared, the 460M has lower clock speeds and more power consumption. With more optimized chip, it offers 192 shaders and a 192 Bit memory bus for GDDR5 though it has same features to the GF106.

From the most benchmark we ‘d seen, we can conclude that the performance of NVIDIA GeForce GTX 560M is comparable to the older 470M. Compared to AMD side, on average, it has almost the same point with Radeon HD 5870M. Comes to gaming, this VGA can put to the highest setting graphic on almost all of current games, except some hardcore-min-requirement game, like Crysis, Crysis 2, Dirt 3, and Metro 2033. For the audio, the 560M supports Bitstream HD Audio (Blu-Ray) output via HDMI, and capability of transfers Dolby True HD and DTS-HD without quality loss to a HiFi receiver.

NVIDIA GeForce GTX 560M is ready for video decoding thanks to PureVideo HD technology. It is also suported by CUDA, OpenCL, and DirectCompute 2.1. So the 560M GPU can encode videos faster than a fast CPU does. To please your eyes, this graphic card has 3D Vision which enable your laptop to send 3D content via 3D-supported laptop screen or external 3D TV.

In terms of power consumption, the GTX 560M eats up your electricity at about 75 watt. When It isn’t loaded, the core is clocked at 50/100 MHz (core/shader) and 200/400 MHz in 2D and 3D mode respectively, to aim for power saving. When compared to desktop graphic card, NVIDIA GTX 560M performance is on a level with the GeForce GTS 450.

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